The Problem With the Mac Is Apple →

December 21, 2016 · 12:56

Mark Gurman for Bloomberg:

Mac upgrades, once a frequent ritual, are few and far between. The Mac Pro, Apple’s marquee computer, hasn’t been refreshed since 2013. The affordable and flexible Mac mini was last upgraded in 2014. And when a new machine does roll out, the results are sometimes underwhelming, if not infuriating, to devotees.

I decided to switch to the new MacBook Pro 13″ with Touch Bar because of the new P3 display. I also needed a larger SSD. I chose the base model (Core i5 2,9 GHz, 8 GB RAM), because it is more than fast enough for my needs. Like I often mentioned, I expected at least 8 hours of battery life under my light workload, but I am constantly getting around 6 for these past two weeks (Safari with a few tabs, Tweetbot, Ulysses, perhaps 10 minutes of Photoshop). I have had days where I topped out at 8, but those were due to having just one app open.

After two weeks, I am extremely disappointed that I don’t get a minimum of 8-9 hours when using the computer lightly. I have also yet to find a use for the Touch Bar — I am quite adept at using keyboard shortcuts and I find them to be much faster.

Interviews with people familiar with Apple’s inner workings reveal that the Mac is getting far less attention than it once did. They say the Mac team has lost clout with the famed industrial design group led by Jony Ive and the company’s software team. They also describe a lack of clear direction from senior management, departures of key people working on Mac hardware and technical challenges that have delayed the roll-out of new computers.

I love the Mac, which is perhaps why I get so frustrated that it doesn’t perform as well as my expectations expect it to. If the above is true, then this is a dark day for the whole platform — I actually want more work put into the Mac than into iPhones. I would also like the company to focus more on iPads too.

If more Mac users switch, the Apple ecosystem will become less sticky—opening the door to people abandoning higher-value products like the iPhone and iPad.

I have been looking around for alternatives already, but luckily for Apple, have not found anything really worth considering. However, I have seen people switch to Windows after the latest MacBook Pros rolled out. I am pretty sure some of them will probably also get rid of their iOS devices too, in favour of cheaper alternatives. Others are building their own hackintoshes in the meantime, because Apple’s current desktop line-up does not satisfy their needs. It doesn’t satisfy mine either.

Four years ago at Apple’s annual developer conference, marketing chief Phil Schiller pledged to keep the computer front and center in the company’s product arsenal. “Nobody turns over their entire line as quickly and completely as we do at Apple,” Schiller said. “We’re really proud of the engineering team and the work they do to do this quick so you can get the exact product you need.”

I almost got a Mac Pro in 2013, but I held off, waiting for the next generation. Meanwhile, 1098 days and two Xeon updates have passed us by without a new model appearing. The iMac, however beautiful, is not enough for my needs — I need a full GPU.

To be fair, Apple depends on Intel Corp., which still makes key chips for Macs. Like the rest of the PC industry, Apple’s innovation and product cycles are sometimes constrained by when Intel produces new chips—a process that’s getting more difficult.

Apple has been skipping generations. I don’t know the reasons behind this decision, but this is not acceptable for so many reasons.

Making a laptop stand out is also harder these days. But when Apple has tried to leapfrog the competition, it has fallen short. Take the company’s attempt to create a longer-lasting battery for the MacBook Pro. Apple engineers wanted to use higher capacity battery packs shaped to the insides of the laptop versus the standard square cells found in most machines. The design would have boosted battery life.

In the run-up to the MacBook Pro’s planned debut this year, the new battery failed a key test, according to a person familiar with the situation. Rather than delay the launch and risk missing the crucial holiday shopping season, Apple decided to revert to an older design. The change required roping in engineers from other teams to finish the job, meaning work on other Macs languished, the person said. The new laptop didn’t represent a game-changing leap in battery performance, and a software bug misrepresented hours of power remaining. Apple has since removed the meter from the top right-hand corner of the screen.

Since Apple planned a larger capacity battery, but reverted to an older design (which is a good decision — safety is paramount), then they should have forsaken the thinness, which would in turn have granted more space for the older generation battery. This would have perhaps allowed my machine to actually get the claimed 10 hours, instead of 6.

In the Mac’s heyday, people working on new models could expect a lot of attention from Ive’s team. Once a week his people would meet with Mac engineers to discuss ongoing projects. Mac engineers brought prototypes to Ive’s studio for review, while his lieutenants would visit the Mac labs to look at early concepts. Those visits have become less frequent since the company began focusing more on more-valuable products like the iPhone and iPad, and the change became even more obvious after the design team’s leadership was shuffled last year, according to a person familiar with the situation.

In another sign that the company has prioritized the iPhone, Apple re-organized its software engineering department so there’s no longer a dedicated Mac operating system team. There is now just one team, and most of the engineers are iOS first, giving the people working on the iPhone and iPad more power.

Apple is currently losing the market and users which got them where they are — the creatives to whom they catered to. Microsoft is now actively trying to get them on their side (and succeeding!) with products such as the Surface Studio.

That’s part of a broader shift toward making Macs more like iPhones. Apple prioritizes features, like thinness and minimal ports, that sell its iPhones and iPads, which generated about 75 percent of revenue this year. Those are contrary to professional needs, like maximum computing power.

This does make sense on a MacBook, but not on the MacBook Pro. While footprint and weight are important factors for my travels, the previous generation MacBook Pro was easily small enough. There is so much Apple could be doing in this space, to cater to consumers and pros. They could make the MacBook Pro thicker, with faster components, while reintroducing a Retina MacBook Air (perhaps based on the non-Touch Bar MacBook Pro) with ULV CPUs and lower weight. This is just but one quick example — I’m sure Apple could have made more people happy instead of constantly reducing their target audience by making the Mac more and more of a niche machine.

In recent years, Apple managers have also become more likely to float two or more competing ideas, meaning designers and engineers must work on more than one concept at a time. In the past, managers pushed a more singular vision. Engineers are now “asked to develop multiple options in hopes that one of them will be shippable,” a person familiar with the matter said.

This sounds like another change in Apple’s traditions, which probably results from the fact that the Mac department doesn’t have a visionary to lead it.

For a 2016 MacBook update, some Apple engineers wanted to add a Touch ID fingerprint scanner and a second USB-C port (which would have made some power users happy). The update instead included a new rose gold color option alongside a standard speed increase.

The first option would have made for a much more compelling machine for many. I would love to know how it went down though.

Still, Apple hasn’t given up on Macs. In a recent company Q&A session, employees asked whether Mac desktop computers remain strategically important. “We have great desktops in our roadmap. Nobody should worry about that,” Chief Executive Officer Tim Cook said, according to a transcript of the discussion obtained by Bloomberg News.

Tim Cook’s words were carefully worded. I’m pretty sure that the Mac Pro is dead, which will most probably leave many pros abandoning the platform altogether. The iMac has its own issues, but while it can be (and is) used for professional work, it is not a pro machine. It never was. Having said that, I hope and expect Apple to return to regular updates of the Mac Pro and Mini.

Apple designers are already exploring standalone keyboards with the touch strip and a fingerprint reader for desktops. Apple will decide whether to release these based on how well the features do on the MacBook Pro.

I feel like the old Apple would have been certain enough of their technology and its future, that it would have gone ahead and released the keyboards along with the MacBook Pros. In the meantime, I find the Touch Bar useless. Touch ID is a nice touch though.

Mac fans shouldn’t hold their breath for radical new designs in 2017 though. Instead, the company is preparing modest updates: USB-C ports and a new Advanced Micro Devices Inc. graphics processor for the iMac, and minor bumps in processing power for the 12-inch MacBook and MacBook Pro. Cue the outrage.

Since my 2016 MacBook Pros battery performance is so bad, I’m getting a replacement unit in the next week or so. If the new one does not behave any better, then I will most probably replace it with a non-Touch Bar model. I will miss Touch ID, but realistic battery life is one of my priorities.


App Store Deals — 21/12/2016

December 21, 2016 · 12:05

There are a lot of games on sale today, with a few great titles ripe for the taking. You should be able to find a few good apps too. Yesterday’s deals are still in effect too.

Assassin’s Creed Identity – iOS – €4.99 > €0.99
1Blocker – Block ads, tracking scripts – Mac – €4.99 > €2.99
Adventures of Mana – iOS – €13.99 > €6.99
Agent A: A puzzle in disguise – iOS – €2.99 > €0.99
Alto’s Adventure – iOS – €3.99 > €0.99
Botanicula – Mac – €9.99 > €3.99
Byword – Mac – €11.99 > €5.99
Byword – iOS – €5.99 > €2.99
Call of Duty: Black Ops – Mac – €39.99 > €19.99
Card Crawl – iOS – €2.99 > €0.99
Civilization Revolution 2 – iOS – €9.99 > €2.99
Civilization V: Campaign Edition – Mac – €29.99 > €9.99
Deponia – iPad – €4.99 > €0.99
djay Pro – iPad – €19.99 > €9.99
djay Pro – Mac – €49.99 > €39.99
FINAL FANTASY II – iOS – €7.99 > €3.99
FINAL FANTASY III – iPad – €16.99 > €7.99
FINAL FANTASY III – iPhone – €14.99 > €6.99
FINAL FANTASY VI – iOS – €15.99 > €7.99
FINAL FANTASY – iOS – €7.99 > €3.99
Gismart Ukulele – iOS – €1.99 > €0.00
Heroki – iOS – Games – €4.99 > €0.99
FINAL FANTASY TACTICS: THE WAR OF THE LIONS – iPad – €15.99 > €7.99
LIMBO – Mac – Games – €9.99 > €3.99
LIMBO – iOS – €4.99 > €0.99
Lost Socks: Naughty Brothers – iOS – €0.99 > €0.00
Machinarium – Mac – €9.99 > €3.99
Machinarium – iOS – €4.99 > €2.99
Mini Metro – iOS – €4.99 > €0.99
NBA 2K17 – iPhone – €7.99 > €2.99
OCRKit – Mac – €39.99 > €25.99
Octodad: Dadliest Catch – iOS – €4.99 > €0.99
Photomyne – Album Scanner – Full – iOS – €4.99 > €0.99
PopClip – Mac – €9.99 > €1.99
Rayman Classic – iOS – €4.99 > €0.00
Reigns – iOS – €2.99 > €0.99
RollerCoaster Tycoon 3 Platinum – Mac – €19.99 > €9.99
Rusty Lake Hotel – iOS – €1.99 > €0.99
Sid Meier’s Starships – Mac – €14.99 > €9.99
SimCity: Complete Edition – Mac – €29.99 > €9.99
TextGrabber – iOS – Productivity – €4.99 > €2.99
The Bug Butcher – iOS – €3.99 > €0.99
The Sims 2: Castaway Stories – Mac – €19.99 > €4.99
The Sims 2: Life Stories – Mac – €19.99 > €4.99
The Sims 2: Pet Stories – Mac – €19.99 > €4.99
Transistor – iOS – €9.99 > €1.99
Vectrex – iOS – €2.99 > €0.00
XCOM: Enemy Within – iOS – €9.99 > €2.99


Another Example of the 2016 MacBook Pro’s Absurdly Terrible Battery Life

December 20, 2016 · 13:21

As you can imagine, I don’t compose my ‘App Store Deals’ posts manually — they’re automated with the help of Keyboard Maestro. Not very complicated too. Basically what I do is I select some text, run the script, select the price change, run the script, find the App Store link, and run the script again. I get a full set of formatted results in a BBEdit file. My script is basically using Safari, the clipboard, and BBEdit. It just copies text, pastes it elsewhere, and searches the App Store for an URL.

I have used the script for several years. It would barely impact the battery life of my MacBook Air 11″ (2013) and Pro 13″ (2014) — I’d lose perhaps 1-2% in 30 minutes. The same script on my 2016 MacBook Pro (13″, base Core i5, with Touch Bar) needed exactly 10%. The whole thing took me 35 minutes to complete (I spent some 5 minutes changing a few details in the script itself — it was in need of a few tweaks).

Looks like I won’t break the 5 hour barrier today. If my replacement’s behaviour doesn’t improve, it’s going back. Sorry Apple, but 5-6 hours of actual battery life is not enough.


App Store Deals — 20/12/2016

December 20, 2016 · 13:11

You can find a few great deals for some quality software from the past few days. Lots of games too…

Air Display 3 – iOS – €14.99 > €4.99
AmpliTube – iPad – €19.99 > €11.99
AmpliTube – iPhone – €19.99 > €11.99
Bastion – iOS – Games – €4.99 > €0.99
Battle Cars – iOS – Games – €1.99 > €0.00
Castle of Illusion Starring Mickey Mouse – iOS – €4.99 > €0.99
Colt Express – iOS – €6.99 > €3.99
Copied – Copy and Paste Everywhere – Mac – €7.99 > €1.99
Cosmic Crown – iOS – €1.99 > €0.00
djay 2 – iPhone – €2.99 > €0.99
djay 2 – iPad – €4.99 > €0.99
Duet Display – iOS – Productivity – €19.99 > €9.99
Forest: Stay focused, be present – iPhone – €1.99 > €0.99
Game Dev Story – iOS – €4.99 > €0.99
Gamebook Adv. 2: The Siege of the Necromancer – iOS – €1.99 > €0.00
Gamebook Adv. 6: The Wizard from Tarnath Tor – iOS – €1.99 > €0.99
Gamebook Adventures: Infinite Universe – iOS – €1.99 > €0.99
Goat Simulator – iOS – €4.99 > €0.00
Hitman GO – iOS – €4.99 > €1.99
Lara Croft GO – iOS – €4.99 > €1.99
LEGO Harry Potter: Years 1–4 – iOS – €4.99 > €0.99
LEGO Harry Potter: Years 5–7 – iOS – €4.99 > €0.99
LEGO Jurassic World – iOS – €4.99 > €0.99
Lost in Harmony – iOS – €3.99 > €0.00
Maps 3D PRO – GPS for Bike, Hike, Ski & Outdoor – iPhone – €4.99 > €0.99
Mr Jack Pocket – iOS – Games – €3.99 > €1.99
Never Alone: Ki Edition – iPhone – €4.99 > €0.99
Notability – iOS – €9.99 > €6.99
Notability – Mac – €9.99 > €6.99
Oceanhorn – iOS – €8.99 > €4.99
Pandemic: The Board Game – iOS – €6.99 > €1.99
Pastebot – Mac – €19.99 > €9.99
Quick Fit – 7 Minute Workout, Abs, and Yoga – iOS – €1.99 > €0.99
Rockabilly Beatdown – iOS – €0.99 > €0.00
RoomScan Pro – iOS – €4.99 > €2.99
Scanner Pro – iOS – €4.99 > €3.99
Scribblenauts Unlimited – iOS – €4.99 > €0.99
Space Marshals 2 – iPhone – €5.99 > €0.99
Splendor – iOS – €6.99 > €1.99
Star Wars: Empire At War – Mac – €19.99 > €9.99
Star Wars Jedi Knight II: Jedi Outcast – Mac – €9.99 > €4.99
Star Wars Jedi Knight: Jedi Academy – Mac – €9.99 > €4.99
Star Wars: Knights of the Old Republic – Mac – €9.99 > €4.99
Star Wars: Knights of the Old Republic – iOS – €9.99 > €2.99
Star Wars: Knights of the Old Republic – iOS – €9.99 > €2.99
Star Wars: Knights of the Old Republic II – Mac – €9.99 > €4.99
Star Wars: The Force Unleashed – Mac – €19.99 > €9.99
SteamWorld Heist – Mac – €19.99 > €9.99
Sunday Lawn Seasons – iOS – €0.99 > €0.00
The Sims 2: Super Collection – Mac – €29.99 > €14.99
Ticket to Ride – iOS – €6.99 > €1.99
Tonality – Mac – €14.99 > €2.99
Twilight Struggle – iPad – €9.99 > €4.99


Reader Poll Finds Largest Group of 2016 MacBook Pro Owners Get Half Claimed Battery Life or Worse →

December 15, 2016 · 16:04

Ben Lovejoy:

A poll of 9to5Mac readers has found that experiences of both battery life and accuracy of estimates with the new MacBook Pro models are very mixed. The largest group – a full third of those taking part – reported that they were seeing no more than half Apple’s claimed battery life, at five hours or less …

A quarter reported 6-7 hours, while only 15% got 8-9 hours, and just 6.7% the full claimed ten hours.

After the 10.12.2 update, I am averaging 5-6 hours (no more than 6), which is a small increase. I am however only using Safari (3-5 tabs open), Ulysses, ImageOptim, and Affinity Photo. The last two programs contribute to no more than 10 minutes of those 5-6 hours.

Considering my light workload, I expected 9-10 hours, easily. Not pleased.


Apple Removes the ‘Time Remaining’ Battery Estimate in New macOS Update →

December 14, 2016 · 14:29

Sean O’Kane:

Apple has picked a rather interesting way of dealing with the unpredictable (and underwhelming) battery life on its newest MacBook Pros: the company is eliminating the “time remaining” estimate that shows up when you click the battery icon in the status bar. The change is being made in the newest version of macOS Sierra — 10.12.2 — which hit the Mac App Store today.

This is like removing the average fuel consumption mode from the trip computer of a car, because it uses more fuel than the manufacturer specifies in its lab controlled tests.


Apple Has Temporarily Pulled the watchOS 3.1.1 Update Due to Reports of It Bricking Devices →

December 14, 2016 · 14:28

Chance Miller:

Yesterday afternoon, Apple released watchOS 3.1.1 to Apple Watch users, offering support for Unicode 9.0 emoji, bug fixes and performance improvements, and more. Shortly after the update was released, however, early adopters started reporting that the update process had effectively bricked their device.

Now, following those reports, Apple has pulled the update…

Why is this still happening?


More People Are Switching From Macs to Surface Than Ever Before →

December 12, 2016 · 16:34

Brian Hall:

More people are switching from Macs to Surface than ever before. Our trade-in program for MacBooks was our best ever, and the combination of excitement for the innovation of Surface coupled with the disappointment of the new MacBook Pro – especially among professionals – is leading more and more people to make the switch to Surface, like this. It seems like a new review recommending Surface over MacBook comes out daily. This makes our team so proud, because it means we’re doing good work.

I have been considering this too, but the Performance Base Surface Book is just too expensive (and not available for purchase in my country) — the model that fits my needs best costs $2400. That’s 15″ MacBook Pro territory.


MacBook Pro 13″ Review: The Best Computer You Shouldn’t Buy →

December 12, 2016 · 13:00

Samuel Gibbs:

Lack of ports is something you can get used to. Lack of battery life is not.

Apple claims that the 13in MacBook Pro will last for 10 hours under its testing conditions. I didn’t get anywhere close to that figure. Barely using it for more than emailing and browsing with a few tabs open in Chrome, the brightness set at about 75%, Evernote and Twitter open and Double Shot preventing it from sleeping, I managed just over six hours on battery. Swapping Chrome out for Safari increased battery life for some sites, but I noticed others really chewed through battery, meaning it came out about even.

A good working day with about 10 tabs open in Chrome, as well as Typora for text, Wire for chat, Mac Mail for email, Twitter and Pixelmator open intermittently for image editing when required, I got just over five hours. I’m not sure that could be counted as really pushing the machine either.

That’s actually quite amazing. I have Safari with only seven tabs open full screen, Tweetbot running, and… that’s it. My machine is currently drawing 10 Watts and I will reach 0% in about 5 hours. I have been using the Mac for exactly 35 minutes now.

Perhaps all-day battery life shouldn’t be a thing we expect, but previous Apple computers could do just that and more.

I got 12 hours of battery life on my 2013 MacBook Air 11″ without any issues. I downgraded to a still reasonable 8-9 hours when I got my 2014 MacBook Pro 13″ (I needed the bigger screen — I’m not getting any younger). I will not accept anything less than 8 hours — definitely not an average of 5 hours that I am currently getting — and truthfully, I expected to easily get more than 10 when using it lightly.

I really hope it’s an issue which can be solved easily. If not, then Apple does not currently offer a single Mac I want to buy.

  • MacBook 12″ — too small, not enough power, it would suffice if it had the CPU from the low-end MacBook Pro Escape and a P3 13″ display (basically an Air 13 with a P3 Retina Display);
  • MacBook 13″ Escape — sounds quite good, but I want the 4 ThunderBolt ports from the Touch Bar model and the faster CPU for Lightroom; longer battery life is a requirement;
  • MacBook Pro 13″ Touch Bar Edition — I would gladly take one without the Touch Bar (haven’t found a good reason to use it yet); longer battery life is a requirement;
  • MacBook Pro 13″ (2015) — no P3 display for photography work;
  • MacBook Pro 15″ — too big;
  • Mac Pro — outdated;
  • iMac — still seeing reports of dust getting behind the screen, which makes it a no-buy for me until this issue is resolved;
  • Mac Mini — outdated;

Received My Replacement iPhone 7 Plus From Apple;
Battery Life Is Now Greatly Improved

December 4, 2016 · 18:26

A month or so ago, I wrote a post in desperation. It was about my iPhone 7 Plus — something was wrong with it, but Apple diagnostics did not unearth and problems, hence Support did not want to provide me with a replacement unit. I tried everything, from spending multiple hours on the phone with Apple Support, to escalating the issue, to calling Apple Support in other countries — all to no avail. I finally wrote a very long email to Tim Cook and Phil Schiller…

Continue reading →


iPhone 6S Shutdown Problem Detailed by Apple →

December 3, 2016 · 14:02

Apple Support:

We found that a small number of iPhone 6s devices made in September and October 2015 contained a battery component that was exposed to controlled ambient air longer than it should have been before being assembled into battery packs. As a result, these batteries degrade faster than a normal battery and cause unexpected shutdowns to occur. It’s important to note, this is not a safety issue.

The automatic shutdowns are a result of the iPhone protecting itself from low voltage.


Apple Turns (RED) With More Ways Than Ever to Join the Fight Against AIDS →

November 30, 2016 · 14:08

Apple:

This year, Apple customers can support the fight while playing the games they love, shopping for loved ones ahead of the holiday season or listening to an exclusive (RED) holiday album from The Killers.

For the next week, a range of the most popular games across the App Store® — spanning from racing and sports titles to strategy, puzzle and action games — are offering limited-edition, custom (RED) content, exclusively available on the App Store. All proceeds from the associated in-app purchases go to the Global Fund.

The 20 participating games include Angry Birds 2, Angry Birds POP!, Best Fiends, Best Fiends Forever, Boom Beach, Candy Crush Jelly Saga, Clash of Clans, Clash Royale, CSR2, Episode, Farm Heroes Saga, FarmVille: Tropic Escape, FIFA Mobile, Hay Day, MARVEL Contest of Champions, PewDiePie’s Tuber Simulator, Plants vs. Zombies Heroes, SimCity BuildIt, War Dragons and YAHTZEE With Buddies.

In addition to the current (PRODUCT)RED lineup, which is available for customers to purchase year-round, Apple is also adding four new (RED) products including an iPhone® 7 Smart Battery Case, iPhone SE Case, Beats Solo 3 Wireless On-Ear Headphones and the Pill+ Portable Speaker, which are all available today.


Black Friday & Cyber Monday App Store Deals
[Updated 25/11/2016, 14:22]

November 25, 2016 · 14:21

I have precisely 105 145 154 deals for you, including one new special App Store debut with promotional pricing. Have fun, but don’t go too crazy!

PS. Please let me know if you find any bugs — I’ll try to fix them ASAP. I’ll also update this post with new deals when/if they show up.

25/11/2016, 14:21

BADLAND 2 – iOS – Games – €3.99 > €1.99
Battery Pro – iOS – Utilities – €4.99 > €2.99

CloudMounter – Mac – Productivity – €29.99 > €9.99
Commander One PRO – Mac – Utilities – €29.99 > €9.99

Disk Drill Media Recovery – Mac – Utilities – €39.99 > €9.99

ExZeus – iPhone – Games – €2.99 > €0.99

Maze and Marbles – iOS – Games – €0.99 > €0.00

Polaroid Fx – iPhone – Photography – €1.99 > €0.99

Spelling – Sentences – iOS – Education – €1.99 > €0.99

25/11/2016, 11:15

Air Strike – Mac – Games – €6.99 > €0.00
Alto’s Adventure – iOS – Games – €3.99 > €0.99

BookScanner Pro – iOS – Books – €19.99 > €9.99

Column Division – iOS – Education – €3.99 > €0.00

DaisyDisk – Mac – Utilities – €9.99 > €4.99
Decimal Rounding – iOS – Education – €3.99 > €0.00
Deliveries – iOS – Utilities – €4.99 > €2.99
Deliveries – Mac – Utilities – €4.99 > €2.99

Equal Addition Subtraction – iOS – Education – €3.99 > €0.00

Fantastical 2 – Mac – Productivity – €49.99 > €39.99
Fantastical 2 – iPad – Productivity – €9.99 > €4.99
Fantastical 2 – iPhone – Productivity – €4.99 > €2.99
Fraction Math – iOS – Education – €3.99 > €0.00

Gears – iOS – Games – €1.99 > €0.00

iAudioGate – High Resolution Music – iPhone – Music – €14.99 > €7.99
iFinance 4 – iOS – Finance – €9.99 > €4.99
iFontMaker – iPad – Entertainment – €7.99 > €3.99
Invisible, Inc – iPhone – Games – €4.99 > €3.99

KORG cortosia – GOOD SOUND TUNER – iPhone – Music – €9.99 > €4.99
KORG Gadget – iOS – Music – €39.99 > €19.99
KORG iDS–10 – iOS – Music – €19.99 > €9.99
KORG iELECTRIBE – iPhone – Music – €19.99 > €9.99
KORG iKaossilator – iOS – Music – €19.99 > €9.99
KORG iM1 – iPad – Music – €29.99 > €14.99
KORG iMS–20 – iPad – Music – €29.99 > €14.99
KORG Module Standard for iPhone – iPhone – Music – €29.99 > €14.99
KORG Module – iOS – Music – €39.99 > €19.99

Lattice Multiplication – iOS – Education – €3.99 > €0.00
Left–to–Right Subtraction – iOS – Education – €3.99 > €0.00

Out There Chronicles – Ep. 1 – iOS – Games – €2.99 > €0.99
Out There: Ω Edition – iOS – Games – €4.99 > €0.99
Outside – Mac – Weather – €0.99 > €0.00

Partial Differences Subtraction – iOS – Education – €3.99 > €0.00
Patterns – The Regex App – Mac – Developer Tools – €2.99 > €0.99
PhotoPills – iOS – Photography – €9.99 > €4.99
Pixel Assistant – Mac – Utilities – €4.99 > €0.00

Ticket to Ride – iOS – Games – €6.99 > €2.99

Visual Multiplication Table – iPad – Education – €4.99 > €0.00

World Factbook Visual Edition – iPad – Reference – €4.99 > €0.00

Yoink – Improved Drag & Drop File Mgmt – Mac – Utilities – €6.99 > €3.99

24/11/2015, 22:03

2Do – Mac – Productivity – €49.99 > €31.99

Affinity Designer – Mac – Graphics & Design – €49.99 > €39.99
Animoog – iPhone – Music – €5.99 > €2.99
Animoog – iPad – Music – €29.99 > €14.99
Artie’s Magic Pencil – iOS – Education – €2.99 > €0.00

Boom 2: Audio Enhancement App – Mac – Music – €14.99 > €10.99
Boxy: email client for “Inbox by Gmail” – Mac – Productivity – €5.99 > €3.99
BusyCal 3 (New App) – Mac – Productivity – €29.99
BusyCal – iOS – Productivity – €2.99 > €0.00
BusyContacts – Mac – Business – €49.99 > €29.99

Calendars 5 – Daily Planner & Task (…) – iOS – Productivity – €6.99 > €2.99
Carbo – Handwriting in the Digital Age – iOS – Productivity – €7.99 > €3.99
Comic Life 3 – Mac – Graphics & Design – €29.99 > €14.99
Comic Life 3 – iOS – Photography – €4.99 > €1.99

DataMan Pro – iPhone – Finance – €5.99 > €2.99
Deus Ex: The Fall – iOS – Games – €6.99 > €4.99
DEVONagent Pro – Mac – Utilities – €49.99 > €36.99
DEVONnote – Mac – Productivity – €24.99 > €17.99
DEVONsphere Express – Mac – Productivity – €9.99 > €6.99
DEVONthink To Go – iOS – Productivity – €14.99 > €10.99
DEVONthink – Mac – Productivity – €49.99 > €36.99
Dispatch: Email meets GTD – iOS – Productivity – €6.99 > €2.99
Don’t Starve: Pocket Edition – iOS – Games – €4.99 > €1.99
Dropshare – secure file sharing – iOS – Utilities – €6.99 > €4.99
Due – iOS – Productivity – €4.99 > €2.99
Due – Mac – Productivity – €9.99 > €4.99

Escape from the Pyramid – iOS – Games – €1.99 > €0.00

Forbidden Desert – iPad – Games – €6.99 > €1.99
Forbidden Island – iPad – Games – €4.99 > €1.99
Fugue Machine | multi–playhead sequencer – iPad – Music – €9.99 > €4.99

Gamebook Adv. 1: An Assassin in Orlandes – iOS – Games – €1.99 > €0.00
Geometry Wars 3: Dimensions Evolved – iOS – Games – €9.99 > €2.99
Glass Road – iOS – Games – €4.99 > €1.99

Heads Up! – iOS – Games – €0.99 > €0.00
Health Data Importer – iPhone – Healthcare & Fitness – €4.99 > €2.99
Heroes of Loot 2 – iOS – Games – €3.99 > €0.99
Hitman: Sniper – iOS – Games – €1.99 > €0.99
Hydra – Amazing Photography – iOS – Photography – €4.99 > €2.99

Infinity Blade II – iOS – Games – €6.99 > €0.99
Infinity Blade III – iOS – Games – €6.99 > €0.99
Infinity Blade – iOS – Games – €5.99 > €0.99
Intensify – Mac – Photography – €9.99 > €7.99

Just Press Record – iOS – Utilities – €4.99 > €2.99
Just Press Record – Mac – Productivity – €4.99 > €2.99

Kingdom Rush Frontiers – iPhone – Games – €1.99 > €0.99
Kingdom Rush Frontiers HD – iPad – Games – €2.99 > €0.99
Kingdom Rush HD – Mac – Games – €9.99 > €4.99
Kingdom Rush Origins – iPhone – Games – €2.99 > €0.99
Kingdom Rush Origins HD – iPad – Games – €4.99 > €0.99

Lara Croft GO – iOS – Games – €4.99 > €1.99
LIMBO – Mac – Games – €2.99 > €1.99
LIMBO – iOS – Games – €1.99 > €0.99
Linky – iOS – Social Networking – €3.99 > €1.99
LivePix – iPhone – Photography – €1.99 > €0.00
LongScreen – iOS – Utilities – €2.99 > €0.99

MacID – iOS – Utilities – €3.99 > €0.99
MathX – Scientific Graphing Calculator – iOS – Education – €1.99 > €0.99
Metamorphabet: Imaginative ABC’s – iOS – Education – €3.99 > €1.99
Model 15 – iPhone – Music – €29.99 > €14.99
Money Pro – Mac – Finance – €29.99 > €2.99
MoneyWiz 2 – iOS – Finance – €4.99 > €0.99
MoneyWiz 2 – Mac – Finance – €24.99 > €14.99
Monster Pinball HD – iOS – Games – €0.99 > €0.00

Noiseless – Mac – Photography – €17.99 > €7.99
Numerics – Dashboards to visualize no. – iOS – Business – €9.99 > €4.99

Pandemic: The Board Game – iOS – Games – €6.99 > €2.99
Paprika Recipe Manager – iPhone – Food & Drink – €4.99 > €2.99
Paprika Recipe Manager – iPad – Food & Drink – €4.99 > €2.99
Paprika Recipe Manager – Mac – Lifestyle – €19.99 > €9.99
PDF Converter – iOS – Business – €3.99 > €2.99
PDF Expert – iOS – Productivity – €9.99 > €4.99
Phlo – Quick web search browser – iOS – Reference – €3.99 > €1.99
Pixave – Mac – Graphics & Design – €14.99 > €8.99
Pixelmator – Mac – Graphics & Design – €29.99 > €14.99
Pixelmator – iOS – Photography – €4.99 > €1.99
Printer Pro – iOS – Productivity – €6.99 > €2.99
Prizmo 3 – Scanning, OCR & Speech – Mac – Business – €49.99 > €29.99
Prizmo – Scanning, OCR, and Speech – iOS – Productivity – €9.99 > €5.99
ProtoSketch – iOS – Productivity – €8.99 > €3.99

Qwiki – Find & Read Wikipedia Articles – Mac – Reference – €3.99 > €1.99

Rayman Classic – iOS – Games – €4.99 > €0.00
Relight – Better Photos – iOS – Photography – €4.99 > €2.99
Riptide GP: Renegade – iOS – Games – €2.99 > €0.99
Riptide GP – iOS – Games – €1.99 > €0.99

Scanner Pro – iOS – Business – €3.99 > €2.99
Screens VNC – Mac – Business – €29.99 > €14.99
Screens VNC – iOS – Productivity – €19.99 > €9.99
Scrivener – Mac – Productivity – €44.99 > €33.99
Scrivener – iOS – Productivity – €19.99 > €14.99
Shifty – Work Shift Planner – iPhone – Productivity – €1.99 > €0.99
Snapheal – Fix your photos – Mac – Photography – €9.99 > €4.99
Space Grunts – iOS – Games – €3.99 > €0.99
Squash (New App) – Web Image Compression – Mac – Graphics & Design – €7.99
Star Walk 2 – Night Sky Guide – iOS – Education – €2.99 > €0.99
SteamWorld Heist – Mac – Games – €19.99 > €11.99

TextGrabber – iOS – Productivity – €4.99 > €0.99
TextTool – iOS – Productivity – €1.99 > €0.99
The Orchestra – iPad – Music – €13.99 > €2.99
Thomas Was Alone – iOS – Games – €4.99 > €1.99
Timers – Interval timers for workout and making fussy coffee – iOS – Healthcare & Fitness – €4.99 > €1.99
Tonality – Mac – Photography – €24.99 > €9.99

Unclutter – Mac – Utilities – €5.99 > €2.99

Where To? ~ Find the best places – iPhone – Navigation – €2.99 > €0.99
Working Copy Enterprise – iOS – Productivity – €14.99 > €10.99


Apple Abandons Development of Wireless Routers →

November 21, 2016 · 15:51

Mark Gurman:

Apple Inc. has disbanded its division that develops wireless routers, another move to try to sharpen the company’s focus on consumer products that generate the bulk of its revenue, according to people familiar with the matter.

Apple began shutting down the wireless router team over the past year, dispersing engineers to other product development groups, including the one handling the Apple TV, said the people, who asked not to be named because the decision hasn’t been publicly announced.

This is bad. Perhaps even the-beginning-of-the-end-of-focusing-on-the-Mac bad. I am also starting to doubt we’ll ever see another Mac Pro or Mini.


What to See in Paris, France →

November 19, 2016 · 11:11

Psu:

A long time ago my friend Eric asked me what to do in Paris. Since I live to serve I wrote a web page for him that contained some humble suggestions. Over the years whenever anyone asks me what to do in Paris I trot out that page, because we always do the same things.

Recently this happened again, when my friend Lesley asked for a list of things to do. So I went and looked at the old list, but found that it’s not quite what I would write now. Paris is not (quite) hermetically sealed in a glass bottle, so things come and go and stuff changes. Therefore, the old list now has some mistakes on it, so it’s time to do it over again.

The general ground rules still apply though. I am not much of a tourist. My idea of a good time on a trip is to eat a lot, walk around and stare at the natives, and take pictures of buildings when the light gets good. This list reflects this bias. Most of the major monuments are not here. Hopefully there are a few out of the way places that you might not have found on your own.

A more than decent guide, including where to stop to eat.


Craig Federighi’s Replies to Email Asking About macOS Automation →

November 19, 2016 · 00:05

Benjamin Mayo:

The 9to5Mac reader sent an email asking the Apple SVP not to kill AppleScript and Automator after hearing the news about the dissolution of the automation manager. Here’s what Craig said to our reader in an email response, essentially denying the possibility that they were going away as many had speculated.

Hi [name],

We have every intent to continue our support for the great automation technologies in macOS!

Thanks for being an Apple customer!

— craig

9to5Mac has verified the message headers for their authenticity. This should allay the community concern in part that Sal Soghoian’s ousting is a sign of bad news for the automation features in macOS. Perhaps, Apple is simply re-organizing the Mac software team and a named leader of automation technologies wasn’t necessary.


Sal Soghoian — A Rebel Fighting the Good Fight →

November 17, 2016 · 08:16

John Gruber:

I have the impression that Soghoian was a bit of a rebel within Apple, fighting the good fight to keep advancing the Mac’s automation tools. If they had simply fired him, that’d be one thing, but the fact that they’ve eliminated his position is another. This is shitty news. I find this to be a profoundly worrisome turn of events for the future of the Mac. I hope I’m wrong.


Sal Soghoian No Longer Working for Apple →

November 17, 2016 · 08:16

Sal Soghoian:

Q. I hear you no longer work for Apple; is that true?
A. Correct. I joined Apple in January of 1997, almost twenty years ago, because of my profound belief that “the power of the computer should reside in the hands of the one using it.” That credo remains my truth to this day. Recently, I was informed that my position as Product Manager of Automation Technologies was eliminated for business reasons. Consequently, I am no longer employed by Apple Inc. But, I still believe my credo to be as true today as ever.

Sad news. Never met the guy, but still hope to one day.


Budget Android Phones Are Secretly Sending Users’ Text Messages to China →

November 16, 2016 · 09:17

Colin Lecher:

Software installed on some Android phones secretly monitored users, and even sent keyword-searchable, full text message archives to a Chinese server every 72 hours, according to research from security firm Kryptowire (…)

Adups claims to have software running on more than 700 million, mostly low-end devices, and says it has partnered with some major manufacturers like Huawei and ZTE, but the scope of the installed software is also unclear. (Huawei and ZTE did not immediately respond to a request for comment.) At least one US manufacturer, BLU Products, was affected, with 120,000 phones reportedly running the tracking software.

How the hell did any manufacturer agree to this?!?


iPhone 8 Plus With Two Different Screen Technologies →

November 16, 2016 · 09:07

Zac Hall:

According to the report, Apple is expected to introduce three new iPhone models in 2017. One model will feature the OLED display, while two models will continue to use the TFT-LCD technology. The dual camera introduced on the iPhone 7 Plus will continue to only be offered on the 5.5-inch models, not the 4.7-inch model.

This seems unrealistic. Screen technology is not a differentiator. I also doubt people would want to pay more just for an OLED screen.


Sir Jony Ive Reflects on the Nature of Objects, the Fragility of Ideas, and 20 Years of Apple Design →

November 16, 2016 · 09:05

Tony Chambers:

This is a comprehensive and objective portrait of Apple products produced over the past 20 years. ‘It is a book with very few words,’ writes Sir Jony Ive in the foreword. ‘It is about our products, their physical nature and how they were made.’ The pages that follow trace two stratospheric decades of product design with the effortlessness that’s become synonymous with the company.

It is a quiet and elegant work, a high-quality piece of book design, typography and production. It is far from a show-off vanity project. Great care, time – and money – has been spent on making it a paean to good, useful design and manufacturing. It is also of course a paean to Steve Jobs. In the five years since his death, Apple has forged on without him. Designed by Apple in California is a tribute both to him, and to the products that have shaped our future.

The tome is Apple at its purest: the products. We caught up with Ive to find out more…

This project, according to Jony Ive’s words from the interview, has been eight years in the making.

The book itself is supposedly just pictures. I expected meaningful thoughts and written content inside.


“Designed by Apple in California” —
Apple’s New Book Chronicles 20 Years of Apple Design →

November 15, 2016 · 13:26

Apple:

Apple today announced the release of a new hardbound book chronicling 20 years of Apple’s design, expressed through 450 photographs of past and current Apple products. “Designed by Apple in California,” which covers products from 1998’s iMac to 2015’s Apple Pencil, also documents the materials and techniques used by Apple’s design team over two decades of innovation.

The book is dedicated to the memory of Steve Jobs.

It’s available in two sizes, for $199 and $299 respectively.


Introducing Visual Studio for Mac [fixed link] →

November 14, 2016 · 12:40

Mikayla Hutchinson:

At Connect(); in November, Microsoft is launching a preview of Visual Studio for Mac. This is an exciting development, evolving the mobile-centric Xamarin Studio IDE into a true mobile-first, cloud-first development tool for .NET and C#, and bringing the Visual Studio development experience to the Mac.

At its heart, Visual Studio for Mac is a macOS counterpart of the Windows version of Visual Studio. If you enjoy the Visual Studio development experience, but need or want to use macOS, you should feel right at home. Its UX is inspired by Visual Studio, yet designed to look and feel like a native citizen of macOS. And like Visual Studio for Windows, it’s complemented by Visual Studio Code for times when you don’t need a full IDE, but want a lightweight yet rich standalone source editor.

Update

Fixed link; leads to cached version of page.


iPhone 6S — Battery Issues? Read Me! →

November 14, 2016 · 11:48

Michael Firth:

Because I had already tried a factory reset and the DFU restore, their ultimate recommendation was to DFU reset the phone again and not restore it from backup, effectively setting it up as a new iPhone.

This is an unnacceptable solution to a problem — it leads to data loss for most people, including messages, health data, and more. I have had this suggested to me as well, and explained that I can do this for testing purposes, but that it is not a viable solution.

I then questioned the agent about the likelihood of a reset without a restore actually fixing the issue and received a fantastically honest response;

apple-chat-transcript-hero

To say this kind of response was refreshing is an understatement, I think a full reset would’ve been fruitless (pun intended again), as the issue is likely the 10.1.x software rather than something within the user data.

Quite frankly, this is a not acceptable. I know people who have had the same problem for over half a year. Why should they wait for an iOS update? They paid a large amount of money for a working device, which they expect will function as it should.

On another note, I have had issues syncing my text replacement shortcuts since iOS 8. Apple’s suggestion two years ago was to wait for iOS 9 — I did so, quietly. After my problems continued, they suggested I wait for iOS 10. Again, I waited. Today, they said they will not look into the issue and swept it under the rug. Over two years without a solution.

Fun fact — I always receive a survey after Apple’s Support solves a problem. I never receive one if their solution is not satisfactory. My recent experiences would have definitely put a dent in their customer satisfaction ratings.