Dan Counsell: ‘They Basically Re-Built the Entire Thing for Android, Right Down to Copying the Levels’ →

November 27, 2015 · 11:15

Dan Counsell:

I didn’t release Almost Impossible! on Android because I’m an Apple kinda guy, and this was a “fun” side-project. While Almost Impossible! hasn’t been a block-buster hit, someone assumed it must have been and ripped it off anyway. They basically re-built the entire thing for android, right down to copying the levels. How crazy is that?

I’m quite surprised Dan isn’t doing anything about this — the least that I would do is let Google know about the copyright infringement.