Paul Kafasis, on Rogue Amoeba’s blog:
I certainly won’t state that every developer will have this same success if they remove a product from the Mac App Store and distribute it exclusively through their own site. Your mileage will undoubtedly vary.
In our case, however, it’s clear that we were serving Apple, rather than Apple serving us. By removing Piezo from the Mac App Store, we stopped paying a commission to Apple for the many customers who had found Rogue Amoeba on their own. Better still, we were able to improve the quality of the product while simplifying our work considerably. Ultimately, that alone was enough to convince us that leaving the Mac App Store was the right move. The subsequent revenue increase we’ve seen is merely a nice bonus.
Paul’s whole analysis is worth taking a look at — the results surprised me. Personally, I theoretically prefer purchasing through the Mac App Store, mostly due to the fact, that if I ever need to reinstall or re-download a program, I just pull up the Mac App Store list and click one button. No need to register, no need to find my registration details. Having said that, I actually purchase software directly from developers if possible, because I know that they earn more this way, at no any real cost to me, and I also usually get more timely updates.
Most of the new software that is submitted to the Mac App Store is garbage — I don’t remember when I last found something of true value from an unknown developer that I don’t follow. I can’t help but wonder when it will be forsaken by developers completely.
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